calbzam

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  1. Hi, Yes, it should be working in both Linux and Mac. But you will need to use the command line "cm sync --help". Regards, Carlos.
  2. Hi, Just to update this ticket, I got connected with David to find a good workflow for them with Plastic. The key was the update/merge feature from the "Pending changes" view and also to understand that Plastic is actually merging changests (not individual files). Regards, Carlos.
  3. Hi, Could you change the application pool's identity to "LocalSystem". It seems the use who runs the WebUI doesn't have permissions to access to the Plastic user foder "C:\Users\xxx\AppData\Local\plastic4". Regards, Carlos.
  4. Hi, Attributes are user-defined properties that can be applied to Labels, Branches and Changesets. Please check the following link where explain some details of the attributes view: https://www.plasticscm.com/documentation/gui/plastic-scm-version-control-gui-guide.shtml#Chapter11:TheAttributesView You may also find also useful the following link where we show some examples to run queries based on your attributes: https://www.plasticscm.com/documentation/cmfind/plastic-scm-version-control-query-system-guide.shtml#Chapter6:Attributes Regards, Carlos.
  5. Hi, - Well yes, shelving could work as a workaround in this scenario. We are going release a new preference very soon so when enabling it, it will be mandatory to commit your local changes before running the merge. This way, you won't get in scenarios like the commented in this post. - If you are modifying in paralel the unity scenes, why do you configure locking for them? The locking/exclusive checkout is recommened for not mergeable files so you are sure nobody is changing this file at the same time as you. If you have the locking enabled, you will need to update your workspace to the last revision and release the lock so during the merge operation Plastic can check the file out and finally commit the merge result. - If you don't have a good solution for merging the .unity files, you should follow the exclusive check-out workflow so only on person is modifying the file at the same time and no merge conflicts will appear. By the way, are you are of Guon? This is our GUI for artists: https://www.plasticscm.com/gluon.html Best regards, Carlos.
  6. Hi, When performing a merge, if you decide not finishing it, you have different options: - Re-run the merge from the branch explorer view, solve the pending conflicts and finish the merge (then you can checkin). - Undo the changes. - Shelve your pending changes so you can apply them later. Not sure if I understand your point, or am I missing something? Regards, Carlos.
  7. Hello, We have just released the following feature: https://www.plasticscm.com/download/releasenotes/6.0.16.1168 JIRA extension: A new 'Resolved statuses' configuration entry has been added to the JIRA configuration. This new entry will hold a comma-separated list of status names to be considered as 'resolved'. The default value is 'Done', so no issues with status 'Done' will be shown in the task list on the New Branch dialog by default. Regards, Carlos.
  8. Hi David, When you run a sync you are actually syncing branches (and changesets) not specific assests or files. But then you can select the content to download to your local workspace. Please check the following link to review the differences between a Plastic workspace and a repository: https://www.plasticscm.com/branch-per-task-guide/gui/whats-a-workspace.html If you can separate the project in different parts (libraries...), you can use different repositories and Xlinks if you need to reuse the existing components: https://www.plasticscm.com/documentation/xlinks/plastic-scm-version-control-xlinks-guide.shtml Also are you aware of Gluon? Some artists prefer to work centralized against the cloud server (not replication needed) and they can select the files to download via Gluon configuration: https://www.plasticscm.com/gluon-in-detail.html Regards, Carlos.
  9. Well, we don't normally recommend to manually edit these configuration files. Are you having any issue. Could you give us more details? Regards, Carlos.
  10. Hi, Sorry, you need to go to "Labs downloads" to get the new version. Don't be afraid of installing it. Some of our bigger customers are already migrated to 6.0 and it's totally stable for production. We will remove it from "Labs" soon. Regards, Carlos.
  11. Hi, I've generated your Community license for your open source project. Please check your user account at www.plasticscm.com. Regards, Carlos.
  12. Hello, What is the macplastic version your are using? This view includes: - Textbox to enter the checkin comment. - List of the pending to commit files. - DIfferences of the selected file. Could you attach and screenshot of your view? My guess is the file list panel is hidden in your GUI. Regards, Carlos.
  13. We are already handling this issue with @cuah123 via support ticket. We will update this post as soon as we have more details. Regards, Carlos.
  14. I mean the number of Plastic SCM users in your team. How many licensed users do you need? Regards, Carlos.
  15. Hi Jeff, I will review your request. Could you let me know the user number of your open source project? We are talking about Plastic SCM (not Semantic Merge), right? Regards, Carlos.